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About Varied / Student AzuleumFemale/United States Recent Activity
Deviant for 4 Years
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Statistics 166 Deviations 1,454 Comments 23,642 Pageviews

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Ch4rm3d Featured By Owner Mar 22, 2015  Hobbyist General Artist
Ebony :second prize: by Ch4rm3d here you go dear, i hope you like it.  QuQ
Azuleum Featured By Owner Mar 27, 2015  Student General Artist
thank you for your hard work Glomp emoticon 
DraganTheMighty Featured By Owner Mar 11, 2015
Thanks for the fav.
Azuleum Featured By Owner Mar 13, 2015  Student General Artist
no prob
stargateatl Featured By Owner Dec 9, 2014  Hobbyist General Artist
Happy Birthday! :cake:
Azuleum Featured By Owner Dec 14, 2014  Student General Artist
ahh belated thank you :whoops: 
THX1138666 Featured By Owner Dec 9, 2014  Professional Digital Artist
HAPPY BIRTHDAY!!! :party::happybounce::juggle::cake::juggle::happybounce::party:

Azuleum Featured By Owner Dec 9, 2014  Student General Artist
Thank you:hugrevamped: 
only1second Featured By Owner Dec 5, 2014  Hobbyist Photographer
Thanks for the fave :)
gourger Featured By Owner Nov 28, 2014  Professional Digital Artist
Hei thanks for the fave and the watch as well ! Really cool gallery, I like the stile you're developing and I think you're doing a great job. I like the way you render the skin and the material. I think you just need a little more practice to push your work on the next level. One thing that could you study more it's about composition. You tend sometimes o ignore the frame construction to float to the rendering part. It's a kind of an annoying process. It hit me as well sometimes I forgot what I'm doing and it carry me on for a while before I got I'm going to the wrong direction. It's just about stop it in the right moment.
Another things I notice it's that sometimes you stop the rendering process letting the work kind incomplete. I mean it's in a good stage but it could be way more.
I think you can definitely go true on the process and having a better result like those character:………
Look on those ref, how they use the focus point to define the render region. Most of the time the face of the guy it's the center of your attention so you don't need to render it 100 %, but you can use the blur region to give a photo realistic look, and save you time in the same moment.…………
I hope I was helpful somehow. Keep going in this way I can wait to see more stuff from you. :D
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